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Skittles Computer

Artificial Intelligence with Skittles, September 10, 2008. This 'Computer' learned to play a game known as 'White Knight', in which a single chess knight moves towards a corner of the board. Moves were coded by the color of the skittles, and when the computer made bad (losing) moves, we ate them.

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Complex and Arithmetic Dynamics of Monomial Maps Jan-Li Lin, Saint Louis, MO
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Quantitative Topology? by Shmuel Weinberger, U Chicago
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