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Skittles Computer

Artificial Intelligence with Skittles, September 10, 2008. This 'Computer' learned to play a game known as 'White Knight', in which a single chess knight moves towards a corner of the board. Moves were coded by the color of the skittles, and when the computer made bad (losing) moves, we ate them.

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Additive Representations of Elements in Rings Feroz Siddique, University of Wisconsin-Barron County
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Generalized Persistence Models, II by David Letscher, SLU
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